During the golden age of demo coding, people were in awe if you managed to produce a large 3D cube in 50 fps. These were the days before graphical APIs so you had to write everything by hand, including line drawing routines and polygon clippers. To avoid hardware limitations, there were illusion tricks to create a seemingly endless parade of cubes across the screen.
Posts in category ”Coding”
Not very surprisingly, Microsoft has dropped the horrible codename “WPF/E” and chosen an easier name for their upcoming “Flash killer” technology. But I didn’t expect it to be “Silverlight”? It sounds too much like “Flash” to my ears. On the other hand, I suppose “Blue and white electromagnetic discharge” was unavailable for registration. Anyway, I’m happy that the new name lacks an “X” as well as a year number.
Just as last year, Microsoft arranged a spring presentation of their upcoming stuff for developers. The speakers were Johan Lindfors and Robert Folkesson from Microsoft, as well as Patrik Löwendahl and Marcus Olsson from Cornerstone.
I have been using various blends of Visual Studio since 1998. Back then, we coded C++ in version 6.0 and thought we were happy. Four years later, Visual Studio .NET (version 7.0) came along and made most of us say goodbye to unmanaged development environments.
I often experience a gap between the drag-n-drop ASP.NET cowboys of Visual Studio and standards-aware CSS developers. The cowboys produce fast results in a fire-and-forget environment and couldn’t care less for the quality of the HTML output, which in turn drives the standardistas insane.
When I go to old cities such as Rome, I see ancient buildings everywhere. Some were built over two thousand years ago and still stand before my eyes. But when future historians and archaeologists will rediscover the year of 2007, it is unclear if they will find anything.
When you work with software and user experience, a lot of interesting things are discovered. For instance, it feels like the tolerance of issues with software is much lower than say five years back, despite the fact that people in general are a lot more computer savvy today.
When I was young, computer games were widely considered to be merely a toy for children. We were the first generation who played a lot of computer games and the adults were just waiting for us to grow up, so we would stop this childish act and adopt to the normal society. Instead, it was the society that changed.
When I was a pup, programmers looked like Santa Claus and chewed trees for breakfast. Or something like that. Coding used to be a lot harder with tons of restraints and limitations. Anybody still remembering pointers and explicit memory allocation with malloc?
As expected, WinFX has now officially been renamed to .NET Framework 3.0. It contains the same lovely ingredients as its previous incarnation: WPF, WCF, WWF and now also WCS (Windows CardSpaces, previously known as InfoCard). However, don’t forget that the .NET Framework 2.0 CLR is still lurking beneath all this… Microsoft has a wonderful tradition of confusing developers with their naming choices (ActiveX, anyone?), and this must be one of the worst I’ve seen in a while.