Euphoria is a system for simulating 3D characters with muscles and skeleton, instead of using predetermined keyframes or motion capture. They have a beautiful demonstration video of the system in action. This is probably the coolest thing I’ve seen in this field since a video in the mid-nineties where interacting AI objects were visualized as flatshaded polygons.

This technique was seen in GTA4 and will be used in the new Star Wars game Force Unleashed.

3D character Slipping 3D character in Euphoria. Image by NaturalMotion.

And then there is also Natal, another technique to look out for even though it’s a bit overhyped at the moment. But news like these sometimes make me wish I had stayed in the field of 3D graphics.

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